Tactics Adrift

Tactics Adrift is a turn-based tactical sci-fi indie game. I was brought on to design and create portraits for the ship captains, obstacles, and weapons.


Dicey Football

Dicey Football is a bird-themed strategy sports indie game currently in development. I was brought on to design and create the game art, including UI, backgrounds, characters, and in-game assets.


GPB - START IT UP!

Start It Up! is an educational game about starting a small business. I worked with FableVision Studios on the backgrounds and UI.

Designed start screen and launch screen.

Elements include both backgrounds, “Start It Up!” logo and framing on start screen (excluding mute/sound button and language options).

Designed the Startup Creator and Fundraising screens to work harmoniously with the previously designed dashboard.

This included layout, business icons, location art, goal icons, and sundry other elements. (excluding the mute/sound button and the mentor portraits).

Event popup

  1. Created alert hologram art.

  2. Designed popup window based on previously established popup designs.

  3. Designed hologram emitter based on previous iterations.

Created all backgrounds


 UCAR Mini-games

I worked with FableVision Studios on the game art and UI for six educational mini-games.

Hurricane Allie

Altered color palette from previously designed UI.

  1. Designed Wind Speed meter.

  2. Created character art based on previous concepts.

  3. Designed tiles for procedural generation.

  4. Designed flamingo for the point counter.

  5. Designed warmer and cooler meter.

  6. Designed landfall tile.

Help the Community!

  1. Created static background images.

  2. Designed stickers, both small and large versions.

Throwing Snacks Some Shade

Altered color palette from previously designed UI.

  1. Created static “cooling off” poses for Shade.

  2. Designed background and tiles for the road and grass.

  3. Designed sun for the point counter.

  4. Created static poses for the ending scene.

Weather Yeti

  1. Created static background images (rain and sun).

  2. Designed stickers, both small and large versions.

Trace and Color

  1. Created background images.

  2. Designed stickers, both small and large versions.

Used across games:

Designed play button, sound/mute, and help boxes with different color iterations.